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SetInspectorVisibility

Since: IVPrismaUI1

virtual void SetInspectorVisibility(PrismaView view, bool visible) noexcept = 0;

Retained for V1 ABI/source compatibility.

PrismaUI_F4 2.1.0 behavior

The Ultralight 1.4.0 backend does not expose the old inspector/DevTools UI. This call clears any compatibility visibility bookkeeping, logs that inspector visibility is unsupported, and does not open an external browser or in-game inspector.

There is no [DevTools] bEnabled=1 setup for the released 2.1.0 backend.

Use RegisterConsoleCallback, GetViewHealth, Invoke error results, and framework logs for debugging.

See also

CreateInspectorView, IsInspectorVisible, SetInspectorBounds, RegisterConsoleCallback.