SetInspectorVisibility
Since: IVPrismaUI1
virtual void SetInspectorVisibility(PrismaView view, bool visible) noexcept = 0;
Retained for V1 ABI/source compatibility.
Current behavior
This V1 method is retained for ABI compatibility and should not be used to control the current DevTools session.
Current PrismaUI builds package an in-game Ultralight inspector opened with F12 when DevTools are enabled. That F12 workflow is separate from the historical inspector visibility API.
See also
CreateInspectorView, IsInspectorVisible, SetInspectorBounds, RegisterConsoleCallback.