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SetInspectorVisibility

Since: IVPrismaUI1

virtual void SetInspectorVisibility(PrismaView view, bool visible) noexcept = 0;

Retained for V1 ABI/source compatibility.

Current behavior​

This V1 method is retained for ABI compatibility and should not be used to control the current DevTools session.

Current PrismaUI builds package an in-game Ultralight inspector opened with F12 when DevTools are enabled. That F12 workflow is separate from the historical inspector visibility API.

See also​

CreateInspectorView, IsInspectorVisible, SetInspectorBounds, RegisterConsoleCallback.