SetInspectorVisibility
Since: IVPrismaUI1
virtual void SetInspectorVisibility(PrismaView view, bool visible) noexcept = 0;
Retained for V1 ABI/source compatibility.
PrismaUI_F4 2.1.0 behavior
The Ultralight 1.4.0 backend does not expose the old inspector/DevTools UI. This call clears any compatibility visibility bookkeeping, logs that inspector visibility is unsupported, and does not open an external browser or in-game inspector.
There is no [DevTools] bEnabled=1 setup for the released 2.1.0 backend.
Use RegisterConsoleCallback, GetViewHealth, Invoke error results, and framework logs for debugging.
See also
CreateInspectorView, IsInspectorVisible, SetInspectorBounds, RegisterConsoleCallback.