IsUsingGamepad
Since: IVPrismaUI9
virtual bool IsUsingGamepad() noexcept = 0;
Returns true if the player's last input came from a gamepad, rather than keyboard/mouse.
This is a read of the framework's own self-tracked input state - see NoteInputDevice for how a
plugin can contribute to that tracking outside of menu contexts.
See also
GetControllerStyle, NoteInputDevice, GetButtonPrompt.